I would never expect to complete a daily game in 24 hours, although in the monthly it's a little more urgent. Vanrpe was my round 3 monthly opponent and she refused to play more than one game at a time, so we were unable to finish 3 games before the round ended. (I do think Vanrpe is a very odd character who makes strange passive-aggressively rude comments and is quite unneccissarily contentious. I did not enjoy the game w her & wouldn't have said anything, but reading this gives me a forum to share my feelings on that I guess. Also, Vanrpe's public commect is misspelled and nonsensical, making her amazing vocabulary at this game seem highly suspect.)
That said, I would expect a game to be completed in 48 hours, but if that's not possible, please update the round as "in progress" at your earliest conveenienvce, otherwise your opponent will be konocked out of the daily draw along with yourself. I just got into it with aegiscfo for suggesting he not play in league if 3 moves in 48 hrs is all one can manage. It's inconsiderate to other players to get them removed from daily play. He suggested that "most" games take several days to finish, which is simply not the case for people who play at a decent pace. Yes, I can see how most of your games wouldn't finish on time if you can only play 3 moves in 2 days!
In all, I've had some real doozies as opponents this past week, a couple very inconsiderate and rude players, and a couple very obvious cheats as well. It's supposed to be enjoyable! (I do not think the moderators will ever remove players for cheating, or a ceratin one I played this week would not still be in these games! She's been an obvious cheater in my book for years now. But I digress!)
I would say if you are going to take over 2 days to finish a game, at least acknowledging that your pace is slow and being apologetic about it is better than pretending it's normal and telling your opponent to get a life! Yeesh, some people!
ok, now I've just really vented about my bad week with wwf tourney...
thanks for listening, y'all